The Mathematics of Puzzles and Games
Here are the course materials for my Duke TIP Scholars Weekend "The Mathematics of Puzzles and
Games", which I've taught at KU on November 8-9, 2008 and March 6-7, 2010.
Nim
Handout on Rules and Strategy [PDF]
To play this game, you need a set of counters that are separated into
piles. Two players take turns in alternation. On his or her turn, a
player may remove any number of counters from a single pile. The winner
is the player who takes the last counter.
- A mathematical fact called the Sprague-Grundy Theorem
says that, in a certain sense, many other games are equivalent to Nim.
- In the "misère" form of Nim, the last player
loses instead of winning. How does the strategy differ in this
version of the game?
One-Suit Whist
Handout on Rules and Strategy [PDF]
To play this game, shuffle a one-suit deck of 2n cards and deal
n cards to each player. Both players lay their cards face up on
the table. At each turn ("trick"), first one player, then the
other, plays a card. Whoever plays the higher card wins the trick and
plays first to the next trick. The object is to take as many tricks as
possible.
- What is the weakest hand that can take 1, 2, 3, ... tricks?
- For some hands, it matters who goes first; for others, it doesn't.
How can you tell?
- Is it ever an advantage to go first? (The answer is no,
but this is surprisingly difficult to prove mathematically.)
- Should you always win the trick when possible?
- This is a simplification of the wonderful card game of
bridge (which involves
all four suits and bidding).
- What if you add more suits? For example, deal each player
three hearts, two spades and one club, and require players
to follow suit (i.e., if the first player to a trick plays a spade,
then the second player must also play a spade). Can you construct
a three-suit deal where it is an advantage to go first?
The 15-Puzzle
Handout on Rules and Strategy [PDF]
Hex
Handout on Rules and Strategy [PDF]
Blank gameboards you can print out:
6x6 |
9x9 |
11x11
(I found these at Larry
Doolittle's website and converted them to PDF files.)
Matrix Games (Prisoner's Dilemma, Chicken, etc.)
Handout on Rules and Strategy [PDF]
Games with Colored Hats
Handout on Rules and Strategy [PDF]
Evil Professor Nitram Puzzles
Handout with the puzzles [PDF]
