The Mathematics of Puzzles and Games

Here are the course materials for my Duke TIP Scholars Weekend "The Mathematics of Puzzles and Games", which I've taught at KU on November 8-9, 2008 and March 6-7, 2010.


Nim

Handout on Rules and Strategy [PDF]

To play this game, you need a set of counters that are separated into piles. Two players take turns in alternation. On his or her turn, a player may remove any number of counters from a single pile. The winner is the player who takes the last counter.


One-Suit Whist

Handout on Rules and Strategy [PDF]

To play this game, shuffle a one-suit deck of 2n cards and deal n cards to each player. Both players lay their cards face up on the table. At each turn ("trick"), first one player, then the other, plays a card. Whoever plays the higher card wins the trick and plays first to the next trick. The object is to take as many tricks as possible.


The 15-Puzzle

Handout on Rules and Strategy [PDF]

Hex

Handout on Rules and Strategy [PDF]

Blank gameboards you can print out: 6x6 | 9x9 | 11x11
(I found these at Larry Doolittle's website and converted them to PDF files.)


Matrix Games (Prisoner's Dilemma, Chicken, etc.)

Handout on Rules and Strategy [PDF]


Games with Colored Hats

Handout on Rules and Strategy [PDF]


Evil Professor Nitram Puzzles

Handout with the puzzles [PDF]